🌌 Welcome to the Planebreaker Campaign Wiki
"The multiverse isn’t just stranger than we imagine... it’s stranger than we can imagine."
This wiki is the home base for our Planebreaker campaign, a D&D 5e adventure that’s weird, wide, and full of shifting planes, broken moons, and way too many questionable teleportation decisions.
If you’re a player, you’ll find session summaries, NPC notes, character sheets, maps, and lore to help keep the story straight. If you’re just snooping—welcome! Hope you like planar anomalies and emotional damage.
🚪 Where to Start
- Campaign Overview – What’s going on, why it matters, and what kind of story we’re telling.
- Session Log – A running list of what’s happened so far (chaos included).
- Player Characters – Meet the crew and learn their secrets (or at least the ones they’ve shared).
- NPCs & Factions – Who’s who, who’s sus, and who might stab you in your sleep.
- Places & Planes – A guide to all the strange locations we’ve explored (and the ones we probably shouldn’t have).
- Rules & Resources – Custom content from Path of the Planebreaker, house rules, and handy reference stuff.
🌀 What is Planebreaker?
This campaign is based on Monte Cook’s Planebreaker setting—a multiverse-hopping, reality-bending backdrop where entire planes drift like icebergs through the void. At the center of it all is the Planebreaker, a jagged moon that crashes through dimensions and leaves weirdness in its wake.
We’re leaning into the weird: lost cities, corrupted cores, ancient experiments, unsettling truths, and the occasional talking cube.
✍️ Why the Wiki?
Because the multiverse is complicated—and so is our party.
This wiki keeps track of everything that matters (and probably some things that don’t). Use it to:
- Catch up on what happened last session
- Look up spells, items, and homebrew rules
- Revisit NPCs and places you swear you’ve seen before
- Stay immersed in the chaos
